In those cases where borrowing the official Spanish name as a valid translation for its Japanese counterpart was the best option, but it didn’t fit in the limited space, a shortened form of the Spanish official name has been used (Metalimo for Limo Metálico, and Metaburlimo for Burbujilimo Metálico).Īs for spell names, they have been translated regarding the English localized system for Dragon Warrior versions, much more understandable and coherent, that is essentially the same that DQTranslations used for their English fan translation of DQ3 for SNES.īesides this those enemies, items, towns, characters and spells that already appeared in DQ1+2 re-use the Spanish names used in Crackowia’s DQ1+2 Spanish translation. But in those cases the Japanese name was too “soft”, that is, not very original, and there existed a NES English localization for that enemy name that improved it, we’ve taken this one into account (as in Nebu, for Nev). Names of enemies that don’t re-appear in games since DQ8 are just translated from Japanese. When they differed too much or distorted the original concept, the Spanish official names have been ignored, and that enemy has been translated from scratch from Japanese (Gran Calamar, Calamagno, Calargón, Roehormigas, Equidna, Hormífago, Druida, Chamán, Parapillón, SetaGul, Brujo Vudú, FragataLusa for Man o’ war as abbreviation of the common name “Carabela Portuguesa” of this species in Spanish, etc.). Same has been done for many item names.Įnemy names has been translated parting from the ones used in the SNES Japanese version, by comparing them with modern official Spanish names used in other DQ games: for those DQ3 enemies that re-appear in games since DQ8 (the first one officially released in Spain and translated to Spanish), the Spanish official name has been borrowed, whenever its meaning was very similar to the Japanese one: examples of this are Limo (for Slime), Burbujilimo (for Babble Slime), Limarino (for Sea Slime), Avispión, Rugibeja, Corninejo, Corniliebre, Sapito, Sosapo, Sapo Tóxico, Oruga, Oruga Dañina, Chafaposa, Golpeposa, Aticuécano, Rocobomba, Borrascazo, and many others. The naming system for personalities has been compared with the ones used into a dummied English official translation that was hidden inside the 3DS version of DQ, that was never released outside Japan. It also restores two paragraphs from the ending narration that didn’t appear.
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This translation has been done from scratch by Rod Mérida, parting from the only pre-existing English translation of this ROM from Japanese to English that was complete, made by DQTranslations the resulting script has been betatested and reviewed by Damniel Vyp a second betatesting turn of certain parts of the game has been carried by Víctor López, from Mexico, and RealGaea, from Argentina all of them members or in collaboration with Crackowia translation group.Īdded to translating all the field dialogs, menus, inventory items and battle messages, this patch is the first one for this ROM, in a Western language, not to include certain bugs, like the ones that disorder and mess many item descriptions, when checked by a female Dealer, or the one that corrupted and erased your saved game if your Bag has been sorted alphabetically, and then you save. It’s my pleasure to present to this community today the first translation, in history, of Dragon Quest III for SNES to the Spanish language.
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The BGM has been restored to its original state.Īdditionally, tools related to the translation have been made available on Github.The title screen has been restored and features a proper Credits splash screen.The names and descriptions of all Booster Packs have received a complete retranslation.The translations of the Duelist Profiles in the List of Duelists have been replaced with the translations available on Yugipedia (except Crow’s, which had to be translated from scratch).Alphabetical sorting in the deck editor has been fixed.The names of a few characters have been changed: Fudo Yusei is now Yusei Fudo, the names of Bawnji, Syun and Yuma have been restored.This includes all members of Team 5D’s, as well as most non-duelist NPCs. The overworld dialogs of some characters have been revised.The original translation has been kept in places where it was already accurate.
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The story events for all tier 1 & 2 characters have been retranslated.This release is based on the previous English translation by Clickclaxer01 and features the following changes: To commemorate the 10th anniversary of Yu-Gi-Oh! 5D’s Tag Force 6 for the Playstation Portable, September 22nd, a new English translation patch of the game has been released.